Generative Art

textruder

Textruder is the next installment in a long line of one-dimensional cellular automata implementations on various platforms and various media. This adventure begins like so many, on the command line. The inspiration for this project came from reading one of Stephen Wolfram’s papers on cellular automata. The original output of the programs testing the concepts of cellular automata was not graphical in the sense of directly mapping each cell to a pixel or block of pixels.
Read more